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[Octave-bug-tracker] [bug #54572] int64 does not saturate correctly in n


From: Dan Sebald
Subject: [Octave-bug-tracker] [bug #54572] int64 does not saturate correctly in negative direction
Date: Tue, 28 Aug 2018 17:26:19 -0400 (EDT)
User-agent: Mozilla/5.0 (X11; Ubuntu; Linux x86_64; rv:61.0) Gecko/20100101 Firefox/61.0

Follow-up Comment #23, bug #54572 (project octave):

Even the __signbit() routine leaves me wondering:


  return static_cast<uint64_t> (x) >> std::numeric_limits<int64_t>::digits;


It's bit-shifting with a quantity called digits; presumably digits means
"bits" for int values.  Why not just (x < 0) if it is trying to extract the
sign bit?  Was this code supposed to account for the case of defining
int64_max to be 2^52 - 1 and int64_min -2^52?  That is, to ensure all data
types fit within an IEEE double significand?

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