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[Octave-bug-tracker] [bug #59820] build fails on macOS


From: Rik
Subject: [Octave-bug-tracker] [bug #59820] build fails on macOS
Date: Mon, 4 Jan 2021 19:21:22 -0500 (EST)
User-agent: Mozilla/5.0 (X11; Linux x86_64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/87.0.4280.66 Safari/537.36

Follow-up Comment #2, bug #59820 (project octave):

"If you'd prefer to be able to compile without too much effort, you could try
with the attached patch which should revert the visibility settings.
(Maybe we should do that on all platforms we haven't tested.)"

I'd suggest that we just keep moving forward.  Keep testing, more users will
try it on various platforms and report errors, we fix those and keep going. 
Eventually the error reports will dwindle to a trickle.  I imagine that the
number of compiler/OS combinations that we need to support is actually fairly
small: Linux (gcc & clang), Windows (gcc through MXE Octave), MacOS (clang &
gcc).  We already don't compile well with Intel MKL compiler so we can
probably skip that.  And other systems, like Solaris, are pretty niche.

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