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Re: Latex interpreter via Mathjax + Qt


From: Michael Godfrey
Subject: Re: Latex interpreter via Mathjax + Qt
Date: Tue, 12 Jan 2016 13:40:05 +0000
User-agent: Mozilla/5.0 (X11; Linux x86_64; rv:38.0) Gecko/20100101 Thunderbird/38.5.0



On 01/12/2016 11:58 AM, George Apostolopoulos wrote:
For the implementation the Qt graphics capabilities can be used.
It is true what Panxto writes, that mathjax will convert latex to an svg
image. However, Qt can render the svg through the QSvgRenderer class
(http://doc.qt.io/qt-4.8/qsvgrenderer.html) which is able to draw on a
QGLWidget. Thus, the rest of the toolchain would remain intact (gl2ps
etc) Of course, this will only be possible when using the qt
graphics_toolkit in octave.

Maybe a test of qt+mathjax+openGL+gl2ps would be in order to see if all
this is possible.
This seems to be a good plan. There is an intention to "merge"
the fltk and qt toolkits in any case, so there is no problem,
I think, in implementing this in the qt toolkit. The
qt+mathjax+openGL+gl2ps test would be a good start.

Michael



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