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Re: How to continue
From: |
David Philippi |
Subject: |
Re: How to continue |
Date: |
Tue, 11 Jun 2002 17:22:51 +0200 |
User-agent: |
KMail/1.4.1 |
On Tuesday 11 June 2002 17:07, Ingo Ruhnke wrote:
> As long as the interface hides all those dirty hacks and the code
> works there is not really a need to rewrite it. Of course it would be
> nice to have nice code, but as long as it works one should first take
> care of other areas of the code which don't yet work as expected.
Well, I'd say this depends on wheter you expect anyone else to ever work on
this code and how long you're able to read remember the meaning of the
hacks...
> A manager class shouldn't be needed since we don't have seperate
> gameplay and garbage lists.
OK, but what do you want to change at the world then?
Bye David
- How to continue, David Philippi, 2002/06/11
- Re: How to continue, David Philippi, 2002/06/11
- Re: How to continue, Ingo Ruhnke, 2002/06/11
- Re: How to continue, David Philippi, 2002/06/11
- Re: How to continue, Ingo Ruhnke, 2002/06/11
- Re: How to continue, David Philippi, 2002/06/11
- Re: How to continue, Ingo Ruhnke, 2002/06/11
- Re: How to continue, David Philippi, 2002/06/11
- Re: How to continue, Ingo Ruhnke, 2002/06/11
- Re: How to continue,
David Philippi <=
- Re: How to continue, Ingo Ruhnke, 2002/06/11
- Re: How to continue, David Philippi, 2002/06/11
- Re: How to continue, Ingo Ruhnke, 2002/06/11
- Re: How to continue, David Philippi, 2002/06/11
- Re: How to continue, David Philippi, 2002/06/11
- Re: How to continue, Ingo Ruhnke, 2002/06/12
Re: How to continue, Ingo Ruhnke, 2002/06/11