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Re: How to continue


From: David Philippi
Subject: Re: How to continue
Date: Tue, 11 Jun 2002 19:55:31 +0200
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On Tuesday 11 June 2002 19:35, Ingo Ruhnke wrote:
> I just did a little deeper look at the code and we might actually need
> a seperate garbage list, since we place a few thing into the world_obj
> list which might already be deleted by other parts of the code (the
> PingusHolder for example).

I don't like to introduce segfaults... Can you tell me what those things are? 
Or do you set deleted pointers to 0 anyway? It's a very usefull feature that 
a delete 0 won't do anything. :-)

> I am currently not working on this, so you are free to try this
> yourself.

Doing it won't be any problem at all. I just hope that I won't have to fix 
tons of segfaults afterwards.

Bye David




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