pingus-devel
[Top][All Lists]
Advanced

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: Binaries for Windows NT


From: Alberto Curro
Subject: Re: Binaries for Windows NT
Date: Sat, 28 Sep 2002 20:46:12 +0200

-----BEGIN PGP SIGNED MESSAGE-----
Hash: SHA1

El Sáb 28 Sep 2002 17:30, Neil Hotmail escribió:

  Check to compile the 'debug' version of the project, and try to set a 
breakpoint... if you can debug your code, your Clanlib libraries are fine. My 
libraries now works with debug (not previously), and I did the same offer 
time ago.

  No one ask for them, so... :)

   Regards

     Alberto Curro


> > I have working binaries of the 0.5-pre3 for Windows (tested to work in
>
> Win98,
>
> > 2000 and XP, not sure about Windows NT). The problem, as commented before
>
> in
>
> > the list (not to you) is the binary is too huge (the .exe is now about 6
>
> Mb),
>
> > which you have to sum the size of the data files. I've about 19 Mb in a
>
> .zip
>
> > file, so if you are interested, just tell me and we can find the most
> > suitable way to send them to you.
> >
> > What you need is to have installed the 8.0/8.1 version of DirectX, as the
> > latest release of ClanLib 0.6.x need it in order to compile ClanSound
> > (or,
>
> at
>
> > least, I need the headers from the DirectX 8 SDK to got it compiled! :))
>
> I have got the CVS tree from about 2 days ago compiling under Windows now,
> and I have
> a binary if anyone wants to try it, it appears to have a bug in that all
> areas of the screen
> are treated as solid/blocking, so the pingu's can't move anywhere - is this
> specific
> to windows, i.e. something I changed, or was it a problem with the tree
> when I checked
> it out?
>
> Because of this I'm not going to give anyone the binary (noone want's a
> non-working
> program in binary form), but if anyone wants help compiling it under
> Windows then just
> ask. I made quite a few changes, and if anyone wants I will release copies
> of the ClanLib
> and Hermes include files and .lib's that I needed to build before building
> Pingus, so you
> don't need to download from lots of sites and compile/configure/rename
> them.
>
> Once I find out about the current "niggle" in the program, and get that
> fixed, I'll start
> posting the patches that were required to compile on windows. A few
> namespace differences
> of opinion, a few #define/#undef's and a lot of work on the .dsw/.dsp
> project files.
>
> Ginge
>
>
>
> _______________________________________________
> Pingus-Devel mailing list
> address@hidden
> http://mail.freesoftware.fsf.org/mailman/listinfo/pingus-devel
-----BEGIN PGP SIGNATURE-----
Version: GnuPG v1.0.6 (GNU/Linux)
Comment: For info see http://www.gnupg.org

iD8DBQE9lfj5mTqFb1DS57wRAuTsAKDrppoRM6J8ZmWL+/T0Lych6bJgVwCgv+qy
BOc30DTga7O37oobVtxXeXI=
=VoBP
-----END PGP SIGNATURE-----





reply via email to

[Prev in Thread] Current Thread [Next in Thread]