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Re: Another status report


From: Ingo Ruhnke
Subject: Re: Another status report
Date: 06 Apr 2003 19:50:59 +0200
User-agent: Gnus/5.09 (Gnus v5.9.0) Emacs/21.2

Gervase Lam <address@hidden> writes:
 
> How sound management was changed recently by introducing the SoundResMgr 
> class.  Within it is the line:
> 
> CL_SoundBuffer* buffer = new CL_SoundBuffer (new CL_Sample(filename, 
> NULL), true);
> 
> Where or what deletes buffer?  When does it happen?

It doesn't get deleted, it stays until the application exits, but
since we have only a handfull of sounds, that isn't a problem. Point
of SoundResMgr was just to share the sound effects, before that the
buffer was newly allocated for every sound effect and filling so the
memory with dozen copies of the same sound.

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