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Re: Pingus CPU usage
From: |
Ingo Ruhnke |
Subject: |
Re: Pingus CPU usage |
Date: |
Mon, 05 Apr 2004 00:40:54 +0200 |
User-agent: |
Gnus/5.1006 (Gnus v5.10.6) Emacs/21.3 (gnu/linux) |
"Neil Mitchell" <address@hidden> writes:
> I may be wrong, but as far as I was aware, regardless of what
> options you use, Pingus has 100% CPU usage. Its just that the more
> CPU available the more frames get drawn. i.e. by turning off stuff,
> like --fast-mode, you get more frames not less CPU usage.
Thats what --min-cpu-usage is for, without it Pingus will burn the CPU
by busy looping around more or less, with it will simply sleep()
instead of busy-looping. It of course depends on the frame-skip stuff,
if the CPU is to slow to make the targeted framerate and there is no
frame-skip, it will always use 100% CPU. Beside that only the levels
make really use of this, lots of the menus will always busy loop, no
matter what.
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