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Re: Level Comment Tool - further development


From: Björn Fischer
Subject: Re: Level Comment Tool - further development
Date: Sat, 10 Apr 2004 17:50:38 +0200
User-agent: Mozilla/5.0 (Windows; U; Windows NT 5.0; en-US; rv:1.6) Gecko/20040113

David Philippi wrote:

Am Sa, den 10.04.2004 schrieb Björn Fischer um 13:37:
Yes, I am. But I still don't know the specification of the Demo file.

Play Pingus and look at one in your home directory? They're generated
automatically all the time...


I would like to, but currently I don't have a playable pingus here right
now...

something? If not that doesn't matter. I just need this sample file to have an Idea of the structure...

<pingus-demo>
 <level>tutorial/solid-tutorial-grumbel</level>
 <events>
 <pingu-action time="233" id="0" action="bomber"/>
 ... pingu-action...
 </events>
</pingus-demo>

That's what get's recorded currenty. I guess adding an <end-state solved="yes/no" time="x" saved="y"/>
after </events> would be enough? I didn't take a look into the source so
far but I don't think that would be hard to add.

Sounds good to me.

I was just wondering what file extension will be used for levels in the
future. Will it still be .plf or will all levels be .pingus? I would
then make a patch for the level comment tool to support .pingus files.

Greetings

Björn





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