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From: | Björn Fischer |
Subject: | Re: Level Comment Tool - further development |
Date: | Sat, 10 Apr 2004 17:50:38 +0200 |
User-agent: | Mozilla/5.0 (Windows; U; Windows NT 5.0; en-US; rv:1.6) Gecko/20040113 |
David Philippi wrote:
Am Sa, den 10.04.2004 schrieb Björn Fischer um 13:37:Yes, I am. But I still don't know the specification of the Demo file.Play Pingus and look at one in your home directory? They're generated automatically all the time...
I would like to, but currently I don't have a playable pingus here right now...
something? If not that doesn't matter. I just need this sample file to have an Idea of the structure...<pingus-demo> <level>tutorial/solid-tutorial-grumbel</level> <events> <pingu-action time="233" id="0" action="bomber"/> ... pingu-action... </events> </pingus-demo>That's what get's recorded currenty. I guess adding an <end-state solved="yes/no" time="x" saved="y"/>after </events> would be enough? I didn't take a look into the source so far but I don't think that would be hard to add.
Sounds good to me. I was just wondering what file extension will be used for levels in the future. Will it still be .plf or will all levels be .pingus? I would then make a patch for the level comment tool to support .pingus files. Greetings Björn
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