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Re: [Pingus-Devel] Pingus levels


From: Wuzzy
Subject: Re: [Pingus-Devel] Pingus levels
Date: Sat, 27 Jul 2013 02:22:18 +0200

Hi Cameron.
I am glad you created these levels because Pingus needs levels, levels,
levels!
I already solved all of them expect Ice level 3. They were relatively
easy to solve but still enyojable, so thanks. :-)

But I want you to point out three typical beginner mistakes you made:

1) Placing background objects all over the level.
Actually you just need one of it. It gets repeated automatically.
Placing more than one background object does usually not gain you
anything, the Pingus software just becomes slower and slower.

2) Placing more than one snow weather object: No matter how many
additional snow weather objects you place, you won’t get more snow.

3) Placing liquid objects one-at-a-time.
There is a much better way to do this. Did you notice that there’s a
field called “repetitions” (or something like that) if you have
selected a liquid object? Enter a number here and the
water object repeats exactly that many times to the right. That way
it’s much easier to handle lots of liquid. :-)

However, these beginner mistakes are all trivially easy to solve.
1) remove the duplicate background objects
2) remove the duplicate weather objects
3) simply use repitition :-)

I already fixed these problems by myself. In the attachment you find
slightly altered versions of your levels in which the issues I pointed
just out have been fixed.

So long.
-- 
Wuzzy
XMPP: address@hidden
E-Mail: address@hidden

Attachment: Ice level 3 fixed.pingus
Description: Binary data

Attachment: Furious fire level 1 fixed.pingus
Description: Binary data

Attachment: Desert level 3 fixed.pingus
Description: Binary data

Attachment: Christmas 4 fixed.pingus
Description: Binary data


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