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Re: [PATCH v6 15/23] ui/gl: opengl doesn't require PIXMAN


From: Marc-André Lureau
Subject: Re: [PATCH v6 15/23] ui/gl: opengl doesn't require PIXMAN
Date: Mon, 30 Oct 2023 14:24:43 +0400

Hi

On Thu, Oct 26, 2023 at 12:45 PM Thomas Huth <thuth@redhat.com> wrote:
>
> On 26/10/2023 10.09, Marc-André Lureau wrote:
> > Hi
> >
> > On Thu, Oct 26, 2023 at 10:44 AM Thomas Huth <thuth@redhat.com> wrote:
> >>
> >> On 25/10/2023 21.08, marcandre.lureau@redhat.com wrote:
> >>> From: Marc-André Lureau <marcandre.lureau@redhat.com>
> >>>
> >>> The QEMU fallback covers the requirements. We still need the flags of
> >>> header inclusion with CONFIG_PIXMAN.
> >>>
> >>> Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
> >>> ---
> >>>    ui/meson.build | 4 ++--
> >>>    1 file changed, 2 insertions(+), 2 deletions(-)
> >>>
> >>> diff --git a/ui/meson.build b/ui/meson.build
> >>> index 3085e10a72..7c99613950 100644
> >>> --- a/ui/meson.build
> >>> +++ b/ui/meson.build
> >>> @@ -60,8 +60,8 @@ endif
> >>>    system_ss.add(opengl)
> >>>    if opengl.found()
> >>>      opengl_ss = ss.source_set()
> >>> -  opengl_ss.add(gbm)
> >>> -  opengl_ss.add(when: [opengl, pixman],
> >>> +  opengl_ss.add(gbm, pixman)
> >>
> >> I don't quite get the above line (sorry, meson ignorant here) ... does
> >> "pixman" simply get ignored here if it has not been found?
> >>
> >
> > Yes, when it is 'not_found", it's simply ignored. Essentially, this is
> > making pixman from required to optional to build the opengl source
> > set.
>
> All right, then I think the patch is fine:
>
> Reviewed-by: Thomas Huth <thuth@redhat.com>
>
> But one more cosmetic question:
>
> +  opengl_ss.add(when: [opengl],
>                   if_true: files('shader.c', 'console-gl.c',
> 'egl-helpers.c', 'egl-context.c'))
>
> Do we still need the "when: [opengl]" part here? ... there is already the
> "if opengl.found()" earlier in this file, so it looks like this is not
> necessary anymore now?

Yes, to get the flags for those units.


-- 
Marc-André Lureau



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