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[Savannah-hackers] savannah.gnu.org: submission of Laser Trap


From: mroova
Subject: [Savannah-hackers] savannah.gnu.org: submission of Laser Trap
Date: Sat, 17 Nov 2001 16:42:25 -0500

A package was submitted to savannah.gnu.org.
This mail was sent to address@hidden, address@hidden


Anatol Ogórek <address@hidden> described the package as follows:
License: gpl
Other License: 
Package: Laser Trap
System name: lasertrap
This package does NOT want to apply for inclusion in the GNU project

My project is a logical game. It works with Linux, but it will also work wist 
windows system. It is completely free. That is why I want to put this to this 
page ;). It works in 800x600 resolution, full screen or windowed. At present 
there are over 30 levels. Game is almost finished. I only have to finish the 
menu, and repair some sound problems. In the future I plan to code a level 
editor. My game uses ClanLib libraries.  Rules are simple. There is a level... 
;) There is a laser source,  and different kind of blocks. Some of them 
reflects laser, other doesn\'t. Some of them you can move, the other not. There 
are also sensors. A goal is to destroy the sensors using a laser. You have to 
move blocks in different ways, to reflect a laser and hit the sensors. There 
are also other things, like doors, keys, laser switchers, etc...  In my opinion 
game is quite interesting, and not very simple. Now it is already quite stable. 
It has nice music, not bad sound effects, and beautifull colorfull graphics, 
with handy drawed background, .I also want to include user management, game 
saving, more nice animations. I also have to kick a graphician ass ;) to draw 
cool sprites (Tux) and other sensors (windows), and Tux will be destroing 
windows... Coll ;)






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