[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
Re: [Savannah-hackers] savannah.gnu.org: submission of Enigma
From: |
Jaime E . Villate |
Subject: |
Re: [Savannah-hackers] savannah.gnu.org: submission of Enigma |
Date: |
Sat, 16 Mar 2002 17:50:22 +0000 |
User-agent: |
Mutt/1.2.5i |
Hi,
Your project is very nice and it can be hosted here, but before we approve it,
we'd like you to start in the right track by applying the GPL correctly:
please replace the old version of the GPL that you have in COPYING.GPL by the
newest version (the address of the FSF has changed) that you find in
http://www.gnu.org/licenses/gpl.txt
In addition to the copyright notices you wrote in your C++ source files, you
should also include the 3-paragraph copying permission statement (see
http://www.gnu.org/licenses/gpl-howto.html)
Finally, I recommend that you use the FDL license for the TeX manual of your
game (refer to http://www.gnu.org/licenses/fdl-howto.html)
When you are done, doing those channges, please register your project
again. You can use exactly the same description which is fine (we remove
pending projects to avoid having a large queue of projects).
Cheers,
Jaime
On Thu, Mar 14, 2002 at 02:47:09PM -0500, address@hidden wrote:
>
> A package was submitted to savannah.gnu.org.
> This mail was sent to address@hidden, address@hidden
>
>
> Daniel Heck <address@hidden> described the package as follows:
> License: gpl
> Other License:
> Package: Enigma
> System name: enigma
> This package does NOT want to apply for inclusion in the GNU project
>
> My project, Enigma, is a re-implementation of Oxyd, a computer game
> that was very popular on the Atari ST. In Oxyd, your objective is to
> maneuver a black marble through levels packed with dangerous objects
> (like bombs, laser beams, or swamps), puzzles, and areas that require
> a lot of dexterity if you want to avoid your marble falling into
> abysses or being shattered by rampage stones or rotors.
>
> Enigma is written in C++ and used the SDL library (www.libsdl.org)
> for graphics and sound support. So far, about 80% of the game engine
> and 20% of the game objects are implemented. A lot of work still
> remains to be done, but the game is already playable. There are two
> screenshots and my current development snapshot available at
>
> http://www.rzuser.uni-heidelberg.de/~dheck/enigma/
>
>
>
> _______________________________________________
> Savannah-hackers mailing list
> address@hidden
> http://mail.gnu.org/mailman/listinfo/savannah-hackers
>