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Re: [Savannah-hackers] submission of Stencil - savannah.nongnu.org


From: Sylvain Beucler
Subject: Re: [Savannah-hackers] submission of Stencil - savannah.nongnu.org
Date: Fri, 3 Sep 2004 22:55:50 +0200
User-agent: Mutt/1.4.2.1i

Hi,

I approved your project.  You will receive an automated e-mail
containing detailed information about the approval.

Regards,

-- 
Sylvain

> Petr Machata <address@hidden> described the package as follows:
> License: mbsd
> Other License: 
> Package: Stencil
> System name: stencil
> Type: non-GNU
> 
> Description:
> The goal of the project is to make classical arcade space shooter, just like 
> tyrian or raptor were on MS DOS - with some story, but mainly with dozens of 
> weapons, enemies, levels, etc. The goal, also, is to make full game, rather 
> than concept-less, ad-hoc bunch of levels.
> 
> The game will be very generic. With new maps, you may meet new kinds of 
> enemies, even new equipment for your ship, with new graphics, sounds, etc. 
> The game itself will be just an engine. This engine, together with datafiles, 
> will turn in full playable game.
> 
> Primary target platform is OpenGL-equipped, GNU/Linux system. Depending on 
> portability of used libraries, MS Windows, OS/X or BSD systems might also 
> work.
> 
> Current code snapshot is available at
> http://www.stud.fit.vutbr.cz/~xmacha31/stencil/dist/stencil-0.1.1.tar.bz2
> 
> Other Software Required:
> ClanLib 0.7.x
> LUA or Python or Guile will be used for scripting




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