[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
[Savannah-hackers] submission of RpGba, a gameboy advance RPG engine - s
From: |
dooggy29 |
Subject: |
[Savannah-hackers] submission of RpGba, a gameboy advance RPG engine - savannah.nongnu.org |
Date: |
Fri, 05 Nov 2004 08:08:20 -0500 |
User-agent: |
Mozilla/5.0 (Windows; U; Windows NT 5.0; en-US; rv:1.7.3) Gecko/20041026 Firefox/1.0RC1 |
A package was submitted to savannah.nongnu.org
This mail was sent to address@hidden, address@hidden
Guidet Gaetan <address@hidden> described the package as follows:
License: gpl
Other License:
Package: RpGba, a gameboy advance RPG engine
System name: rpgba
Type: non-GNU
Description:
RpGba is a Role Playing Game engine for gameboy advance along with its
resources editor.
The engine itself is programmed in C and compiled using the DevKitARM GCC
toolchain (http://www.devkit.tk/), and base on the Gameboy Advance
specification that can be found at http://www.work.de/nocash/gbatek.htm
The editor is programmed in ruby (http://www.ruby-lang.org/en/) using the
fox-toolkit gui library ruby binding (http://www.fxruby.org/) for its graphical
interface.
As for now, it has been tested successfully under windows and macosx (using the
Apple's X11 server) and should work without any problems on any plateform
supported by those tools.
This engine and resources editor will be then used to create our own role
playing game called Crystals of Sahar. And might probably be used to create
other games afterwards.
The sources for the engine can be found for now at:
http://yumeteam.free.fr/gbadev/source/CoS.zip
and for the editor, at:
http://yumeteam.free.fr/gbadev/source/CEd.zip
Other Software Required:
DevKitARM
Ruby
FXRuby
Other Comments:
_______________________________________________
Message sent via/by Savannah
http://savannah.gnu.org/
- [Savannah-hackers] submission of RpGba, a gameboy advance RPG engine - savannah.nongnu.org,
dooggy29 <=