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Re: [Savannah-hackers] submission of RpGba, a gameboy advance RPG engine
From: |
Alaska Subedi |
Subject: |
Re: [Savannah-hackers] submission of RpGba, a gameboy advance RPG engine - savannah.nongnu.org |
Date: |
Sun, 07 Nov 2004 21:01:38 -0500 |
User-agent: |
Mozilla Thunderbird 0.8 (X11/20040928) |
address@hidden wrote:
A package was submitted to savannah.nongnu.org
This mail was sent to address@hidden, address@hidden
Guidet Gaetan <address@hidden> described the package as follows:
License: gpl
Other License:
Package: RpGba, a gameboy advance RPG engine
System name: rpgba
Type: non-GNU
Description:
RpGba is a Role Playing Game engine for gameboy advance along with its
resources editor.
The engine itself is programmed in C and compiled using the DevKitARM GCC
toolchain (http://www.devkit.tk/), and base on the Gameboy Advance
specification that can be found at http://www.work.de/nocash/gbatek.htm
The editor is programmed in ruby (http://www.ruby-lang.org/en/) using the
fox-toolkit gui library ruby binding (http://www.fxruby.org/) for its graphical
interface.
As for now, it has been tested successfully under windows and macosx (using the
Apple's X11 server) and should work without any problems on any plateform
supported by those tools.
This engine and resources editor will be then used to create our own role
playing game called Crystals of Sahar. And might probably be used to create
other games afterwards.
The sources for the engine can be found for now at:
http://yumeteam.free.fr/gbadev/source/CoS.zip
and for the editor, at:
http://yumeteam.free.fr/gbadev/source/CEd.zip
Other Software Required:
DevKitARM
Ruby
FXRuby
Other Comments:
The policy of Savannah is to host projects that can be run on free
operating system such as Debain GNU/Linux. But Gameboy Advance is a
proprietary platform. Does RpGba run in a free GBA emulator, such as
``VisualBoyAdvance'' under GNU/Linux without using any proprietary
ROM?
We have adopted this policy because now that completely free operating
systems exist, we do not want to encourage users of those systems to
start using proprietary operating systems so that they can use your
program.
If you are willing to maintain a version for free operating systems,
which work as well as or better than other ports, you can then provide
versions for non-free systems as well. The idea is that at no point
should only-free users be at a disadvantage compared to users of
proprietary software.
Also, in order to release your project properly and unambiguously under
the GPL, please place copyright notices and permission-to-copy
statements at the beginning of every file of source code.
In addition, if you haven't already, please include a
copy of the plain text version of the GPL, available from
http://www.gnu.org/licenses/gpl.txt, into a file named "COPYING".
For more information, see http://www.gnu.org/licenses/gpl-howto.html.
The GPL FAQ explains why these procedures must be followed. To learn
why a copy of the GPL must be included with every copy of the code, for
example, see http://www.gnu.org/licenses/gpl-faq.html#WhyMustIInclude.
Please address this issue and I'll go over this project again.
Regards,
Alaska Subedi