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Re: [Savannah-hackers] submission of RpGba, a gameboy advance RPG engine


From: Alaska Subedi
Subject: Re: [Savannah-hackers] submission of RpGba, a gameboy advance RPG engine - savannah.nongnu.org
Date: Sun, 07 Nov 2004 21:01:38 -0500
User-agent: Mozilla Thunderbird 0.8 (X11/20040928)

address@hidden wrote:
A package was submitted to savannah.nongnu.org
This mail was sent to address@hidden, address@hidden


Guidet Gaetan <address@hidden> described the package as follows:
License: gpl
Other License: Package: RpGba, a gameboy advance RPG engine
System name: rpgba
Type: non-GNU

Description:
RpGba is a Role Playing Game engine for gameboy advance along with its 
resources editor.

The engine itself is programmed in C and compiled using the DevKitARM GCC 
toolchain (http://www.devkit.tk/), and base on the Gameboy Advance 
specification that can be found at http://www.work.de/nocash/gbatek.htm

The editor is programmed in ruby (http://www.ruby-lang.org/en/) using the 
fox-toolkit gui library ruby binding (http://www.fxruby.org/) for its graphical 
interface.

As for now, it has been tested successfully under windows and macosx (using the 
Apple's X11 server) and should work without any problems on any plateform 
supported by those tools.

This engine and resources editor will be then used to create our own role 
playing game called Crystals of Sahar. And might probably be used to create 
other games afterwards.

The sources for the engine can be found for now at:
http://yumeteam.free.fr/gbadev/source/CoS.zip
and for the editor, at:
http://yumeteam.free.fr/gbadev/source/CEd.zip






Other Software Required:
DevKitARM
Ruby
FXRuby


Other Comments:


The policy of Savannah is to host projects that can be run on free
operating system such as Debain GNU/Linux. But Gameboy Advance is a
proprietary platform. Does RpGba run in a free GBA emulator, such as
``VisualBoyAdvance'' under GNU/Linux without using any proprietary
ROM?

We have adopted this policy because now that completely free operating
systems exist, we do not want to encourage users of those systems to
start using proprietary operating systems so that they can use your
program.

If you are willing to maintain a version for free operating systems,
which work as well as or better than other ports, you can then provide
versions for non-free systems as well.  The idea is that at no point
should only-free users be at a disadvantage compared to users of
proprietary software.

Also, in order to release your project properly and unambiguously under
the GPL, please place copyright notices and permission-to-copy
statements at the beginning of every file of source code.

In addition, if you haven't already, please include a
copy of the plain text version of the GPL, available from
http://www.gnu.org/licenses/gpl.txt, into a file named "COPYING".

For more information, see http://www.gnu.org/licenses/gpl-howto.html.

The GPL FAQ explains why these procedures must be followed.  To learn
why a copy of the GPL must be included with every copy of the code, for
example, see http://www.gnu.org/licenses/gpl-faq.html#WhyMustIInclude.

Please address this issue and I'll go over this project again.

Regards,

Alaska Subedi





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