swftools-common
[Top][All Lists]
Advanced

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: [Swftools-common] AS3


From: Jason
Subject: Re: [Swftools-common] AS3
Date: Mon, 17 Jan 2011 20:20:00 +0400
User-agent: Mozilla/5.0 (Windows; U; Windows NT 5.1; en-GB; rv:1.9.2.13) Gecko/20101207 Thunderbird/3.1.7

Hi all

I went round and round in circles on this.
Still haven't managed to insert a blank keyframe at the start of the clip
I gave up, and rebuilt the app using more swfc and less extraction.
Getting jiggy with swfc now.

A suggestion as to why extraction breaks the code when refering to an object on frame 1 :
  1. This error concerns referncing an object that doesn't exist - might that come from the fact that when extracting and rebuilding, swftools refers to frame 1 of the physical movie clip as frame 0
     the code is thus now on frame 0, but, referring to something that exists on frame 1.... ?????
best

Jason



On 07/01/2011 04:24, Ricardo Pedroso wrote:
On Wed, Jan 5, 2011 at 9:02 AM, Jason <address@hidden> wrote:
Hi Ricardo

Almost a good call !
Building all that on frame 2 doesn't work.
But in each movie clip, I do not get the error if I place the code on frame
2 of the movie clip...
Am assuming that when the code is on frame 1, it is called befote the object
'exists'...

Any ideas for the movie clips ?
Sorry no ideias.
Did you already solve the problem?

You can always send me the files and I will try to figure it out.
But no promises that I can make it.

Ricardo


reply via email to

[Prev in Thread] Current Thread [Next in Thread]