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Re: [Texmacs-dev] Drawing mode notes, vector diagrams, geometric constru
From: |
Henri Lesourd |
Subject: |
Re: [Texmacs-dev] Drawing mode notes, vector diagrams, geometric construction |
Date: |
Thu, 01 Dec 2005 21:31:44 +0100 |
User-agent: |
Mozilla/5.0 (X11; U; Linux i686; en-US; rv:1.0.2) Gecko/20030208 Netscape/7.02 |
I forgot to cite the link about where I got these 2
rules of my previous msg, it is at :
[[
http://www.csl.cornell.edu/courses/ece314/tutorials/pike_C.html
]]
>>But as Mr Pike states it (those are even his first 2 rules) :
>><<
>> Rule 1. You can't tell where a program is going to spend its time.
>>Bottlenecks occur in surprising places, so don't try to second guess
>>and put
>>in a speed hack until you've proven that's where the bottleneck is.
>>
>>Rule 2. Measure. Don't tune for speed until you've measured, and even
>>then
>don't unless one part of the code overwhelms the rest.
>> >>
>>
>>Thus to prove where the bottlenecks are, and also to do measurements,
>>we definitely need more experience in using the software. Now you
>>know where your duty is ;-) !
>>
>>
>>Best, Henri
>>
>>
>>
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>>Texmacs-dev mailing list
>>address@hidden
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