[Top][All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
[Wesnoth-dev] Changes to Steadfast
From: |
James Barton |
Subject: |
[Wesnoth-dev] Changes to Steadfast |
Date: |
Fri, 11 Mar 2005 02:04:38 -0500 |
cc/d to the Forum - http://wesnoth.org/forum/viewtopic.php?p=66588#66588
--------------
After playing a few games against Dwarvish Guardsmen, I must admit that
I find them extremely frustrating. Not so much because I'm doing so
little damage to them - though that's annoying - but because even my
higher-level units suffer more damage when attacking the Guardsman than
they deal. An Elvish Hero dealing 3-4 damage and suffering 4-3 (5-3
now) seems stupid.
Charging units currently suffer double damage as well as dealing
double damage, when they attack.
I propose that Steadfast units deal half damage as well as suffering
half damage, when they defend. This would make Charge and Steadfast
true opposites.
Of course, to compensate for this the Guardsman line would have its
damage increased - to 6-3 or even 7-3 in the first level unit. But I
believe that this would make them a more interesting unit - they can
deal considerably more damage on the attack than they can on the
defence, offering lots of opportunities for trade-offs, much as the
Horseman currently does.
Thoughts?
James Barton
a.k.a. Sangel
- [Wesnoth-dev] Changes to Steadfast,
James Barton <=