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[Wesnoth-patches] [patch #4132] Fixes AI to attack if surrounded by enem


From: Bram Ridder
Subject: [Wesnoth-patches] [patch #4132] Fixes AI to attack if surrounded by enemies (bug #12769)
Date: Tue, 28 Jun 2005 13:02:19 +0000
User-agent: Mozilla/5.0 (Windows; U; Windows NT 5.1; en-US; rv:1.8b2) Gecko/20050531 Firefox/1.0+

URL:
  <http://savannah.nongnu.org/patch/?func=detailitem&item_id=4132>

                 Summary: Fixes AI to attack if surrounded by enemies (bug
#12769)
                 Project: Battle for Wesnoth
            Submitted by: morloth
            Submitted on: Tue 06/28/2005 at 13:02
                Category: None
                Priority: 5 - Normal
                  Status: None
                 Privacy: Public
             Assigned to: None
        Originator Email: 
             Open/Closed: Open

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Details:

This patch fixes bug #12769, see the comments on the bug for furder
information.
(https://savannah.nongnu.org/bugs/?func=detailitem&item_id=12769)



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Carbon-Copy List:

CC Address                          | Comment
------------------------------------+-----------------------------
address@hidden               | 



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File Attachments:


-------------------------------------------------------
Date: Tue 06/28/2005 at 13:02  Name: ai_fix_v2.patch  Size: 3.75KB   By:
morloth
Complete Fix: AI Surrounding bug
<http://savannah.nongnu.org/patch/download.php?item_id=4132&item_file_id=4770>

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Reply to this item at:

  <http://savannah.nongnu.org/patch/?func=detailitem&item_id=4132>

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