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[Wesnoth-patches] [patch #4036] Allow to output preprocessor output huma
From: |
Isaac Dupree |
Subject: |
[Wesnoth-patches] [patch #4036] Allow to output preprocessor output human-readably. |
Date: |
Wed, 29 Jun 2005 21:56:56 +0000 |
User-agent: |
Mozilla/5.0 (Macintosh; U; PPC Mac OS X Mach-O; en-US; rv:1.7.8) Gecko/20050427 Camino/0.8.4 |
Follow-up Comment #2, patch #4036 (project wesnoth):
I have a new version (new-game.cpp.diff) that should work better with the
newer version of Wesnoth and fixes the problems mentioned. By default it does
nothing to '\376'. Besides being valid for the parser, the file/line and/or
textdomain information can be useful information sometimes. It can be
excessively cluttering though... A command-line option is present to remove
the "\376.*\n" lines before output.
According to gcc documentation, IIRC, it uses -Dname (not to be confused with
-Dname=value, which my patch does not support).
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Additional Item Attachment:
File name: new-game.cpp.diff Size:11 KB
enhanced version
<http://savannah.nongnu.org/patch/download.php?item_id=4036&item_file_id=4777>
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