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Re: [gnugo-devel] Opponent follow-up value and group connection
From: |
Heikki Levanto |
Subject: |
Re: [gnugo-devel] Opponent follow-up value and group connection |
Date: |
Wed, 14 May 2003 09:31:40 +0200 |
User-agent: |
Mutt/1.4i |
On Tue, May 13, 2003 at 01:41:12PM -0700, SP LEE wrote:
> The fix here is like "forget the shape factor if either attacking or
> defending a dragon of more than 20 points is involved." This kind of play
> can be seen even in professional games.
I have mixed feelings about this. I agree that we should play the best
attack/defense move, even when it is ugly. But when there are two possible
attacks, I still believe we should prefer the one that attacks in good
shape.
I would recommend reducing the shape bonus for big groups, perhaps
proportionally to their size, but never removing it completely.
--
Heikki Levanto LSD - Levanto Software Development <address@hidden>
- Re: [gnugo-devel] Opponent follow-up value and group connection, (continued)
- Re: [gnugo-devel] Opponent follow-up value and group connection, Arend Bayer, 2003/05/11
- Re: [gnugo-devel] Opponent follow-up value and group connection, SP LEE, 2003/05/11
- Re: [gnugo-devel] Opponent follow-up value and group connection, Paul Pogonyshev, 2003/05/13
- Re: [gnugo-devel] Opponent follow-up value and group connection,
Heikki Levanto <=
- Re: [gnugo-devel] Opponent follow-up value and group connection, SP LEE, 2003/05/15
- [gnugo-devel] How can I trace "current stack" in owl analysis?, SP LEE, 2003/05/16
- Re: [gnugo-devel] How can I trace "current stack" in owl analysis?, bump, 2003/05/16