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Re: [Adonthell-devel] Re: Bugs, bugs, bugs ...
From: |
Alexandre Courbot |
Subject: |
Re: [Adonthell-devel] Re: Bugs, bugs, bugs ... |
Date: |
Sun, 18 Aug 2002 13:35:19 +0200 |
> Well, it seems to be alright now. I've implemented the event_list
> thingy, rewrote the schedules and it's not crashing anymore. However,
> I need to check all the teleport events as 'jumping' to another tile
> now also raises an enter_event (which causes infinite teleport loops
> in some places). I also need to make some tests with memprof first and
> play some more to see if all is well.
>
> For the next few hours I'll be busy elsewhere though (walking a
> friends dog, having coffee at their place, etc.). But I'll get back to
> the stuff in the evening, and with a bit of luck I can convert and
> commit the last few schedules (Bjarn and Erek) and all the other
> changes.
You're great! :)
Alex.
--
http://www.gnurou.org
- [Adonthell-devel] Bugs, bugs, bugs ..., Kai Sterker, 2002/08/13
- [Adonthell-devel] Re: Bugs, bugs, bugs ..., Kai Sterker, 2002/08/13
- Re: [Adonthell-devel] Re: Bugs, bugs, bugs ..., Alexandre Courbot, 2002/08/17
- Re: [Adonthell-devel] Re: Bugs, bugs, bugs ..., Kai Sterker, 2002/08/18
- Re: [Adonthell-devel] Re: Bugs, bugs, bugs ..., Kai Sterker, 2002/08/18
- Re: [Adonthell-devel] Re: Bugs, bugs, bugs ...,
Alexandre Courbot <=