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From: | Tyler Nielsen |
Subject: | Re: [Adonthell-devel] Another bug fix |
Date: | Wed, 5 Oct 2005 19:37:03 -0600 |
On 10/2/05, Tyler Nielsen <address@hidden> wrote:
Feel free to commit this one, if you like. You should have write
access to CVS now :-). Welcome!
Is it pure Python, or both Python and C++? With C++ files its easy:
they go somewhere under src/<module>. We haven't really thought about
Python scripts until now, although there'll be a couple ones that will
belong to the engine (in contrast to game data).
If you have any suggestions, please tell. All I can imagine right now
is something like a src/scripts/ directory which might again have
different module directories inside.
Next question is where would these scripts installed. In v0.3 they
were put in .../shared/adonthell/modules/. This path was than added to
the embedded python's search path. The better solution might be adding
them to <python>/site-packages/adonthell/<module>/ however. What do
you think?
Kai
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