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Re: ddd port to new widget set


From: Keith Roberts
Subject: Re: ddd port to new widget set
Date: Sun, 27 Apr 2008 15:42:34 +0100 (BST)
User-agent: Alpine 1.10 (LFD 962 2008-03-14)

Hi Peter. Have you seen this cross-platform GUI widget kit?

wxWidgets lets developers create applications for Win32, Mac OS X, GTK+, X11, Motif, WinCE, and more using one codebase. It can be used from languages such as C++, Python, Perl, and C#/.NET. Unlike other cross-platform toolkits, wxWidgets applications look and feel native. This is because wxWidgets uses the platform's own native controls rather than emulating them. It's also extensive, free, open-source, and mature. Why not give it a try, like many others have?

http://www.wxwidgets.org/

Looks OK to me. Never had a need to use it yet though.

Kind Regards

Keith Roberts

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On Sun, 27 Apr 2008, Peter Wainwright wrote:

To: "Discussion list for DDD, the GNU graphical debugger front end"
    <address@hidden>
From: Peter Wainwright <address@hidden>
Subject: Re: ddd port to new widget set

On Wed, 2008-04-23 at 17:13 -0400, Burlen Loring wrote:
Hi

I have seen on the website some mention of porting ddd from motif to a
new widget set, and I would like to put a vote in for using Qt. That is,
if users get a say in such things. In my experience I have found Qt to
be very full featured and well designed, if a little unconventional. An
additional advantage of Qt is that it is cross platform, opening up the
possibility of a windows or mac port of ddd.


Hi Burlen,

there is already an effort underway to port DDD to another widget set.
However, at present I am the only one working on it.  Because I happen
to be familiar with Gtkmm and unfamiliar with Qt, I am aiming at Gtkmm
(I don't want to get into any toolkit wars here, I'm sure Qt would do
fine!).  Gtkmm programs will also run on MS-Windows under a cygwin or
mingw environment.

However, my port is designed to work through an abstraction layer which
separates the DDD code from the the underlying toolkit.  My code
implements the necessary widgets using Gtkmm, but you might find that an
additional Qt backend would be reasonably easy to write.  The toolkits
do have plenty of conceptual similarities (signals/slots etc.).

Peter Wainwright


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