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Re: Overlays as an AA-tree
From: |
Stefan Monnier |
Subject: |
Re: Overlays as an AA-tree |
Date: |
Tue, 27 Sep 2016 07:50:04 -0400 |
User-agent: |
Gnus/5.13 (Gnus v5.13) Emacs/25.1.50 (gnu/linux) |
> I managed to get it to compile at last, but now I'm hitting another
> issue. temacs segfaults in a gc while loading simple.el. It seems
> somehow some memory doesn't look like it should, because the stack trace
> from the gc is about 1100 frames! Mostly mark_object, with some
> mark_vectorlike here and there. How do I debug something like that?
> I tried putting a breakpoint in mark_buffer, but that function is called
> like a million times, and from what I can see at least the first hundred
> or so don't cause a crash.
You might like to take a look at etc/DEBUG, although in your case the
most likely problem is that you haven't updated the marking code
properly so that it knows about your new objects.
Stefan
- Re: Overlays as an AA-tree, (continued)
Re: Overlays as an AA-tree, Joakim Jalap, 2016/09/22
- Re: Overlays as an AA-tree, Stefan Monnier, 2016/09/22
- Re: Overlays as an AA-tree, Joakim Jalap, 2016/09/22
- Re: Overlays as an AA-tree, Stefan Monnier, 2016/09/22
- Re: Overlays as an AA-tree, Joakim Jalap, 2016/09/27
- Re: Overlays as an AA-tree,
Stefan Monnier <=
- Re: Overlays as an AA-tree, Eli Zaretskii, 2016/09/27
- Re: Overlays as an AA-tree, Joakim Jalap, 2016/09/28