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Re: Overlays as an AA-tree
From: |
Joakim Jalap |
Subject: |
Re: Overlays as an AA-tree |
Date: |
Tue, 27 Sep 2016 18:07:24 +0200 |
User-agent: |
Gnus/5.13 (Gnus v5.13) Emacs/25.1.50 (gnu/linux) |
Eli Zaretskii <address@hidden> writes:
> Seeing 1100 frames in GC is nothing unusual. In fact, I've seen 30K
> frames in a perfectly healthy GC. Garbage collection is deeply
> recursive, so just that number of frames doesn't mean GC went haywire.
Good to know :)
> I agree with Stefan: most likely you didn't update the GC code to deal
> with your implementation of overlays.
Yes, of course you are right. I had simply forgotten to set the
gcmarkbit!
But now it works, the build finished and emacs -Q starts and runs just
fine :)
Thanks
-- Jocke
- Re: Overlays as an AA-tree, (continued)
Re: Overlays as an AA-tree, Joakim Jalap, 2016/09/22
- Re: Overlays as an AA-tree, Stefan Monnier, 2016/09/22
- Re: Overlays as an AA-tree, Joakim Jalap, 2016/09/22
- Re: Overlays as an AA-tree, Stefan Monnier, 2016/09/22
- Re: Overlays as an AA-tree, Joakim Jalap, 2016/09/27
- Re: Overlays as an AA-tree, Stefan Monnier, 2016/09/27
- Re: Overlays as an AA-tree, Eli Zaretskii, 2016/09/27
- Re: Overlays as an AA-tree,
Joakim Jalap <=