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Re: [fluid-dev] [PATCH] Effect level clip


From: David Hilvert
Subject: Re: [fluid-dev] [PATCH] Effect level clip
Date: Mon, 17 Sep 2007 19:29:23 -0500

On Mon, 17 Sep 2007 15:51:09 -0700
Josh Green <address@hidden> wrote:

> I think the wet parameter is related to how much of the "wet" reverb
> signal is being mixed into the output.  

Yes.  Renaming it as something else would probably be silly; I was being (at
least) temporarily stupid.

> Most of the magic is occurring in the fluid_revmodel_processreplace() and
> fluid_revmodel_processmix() functions.  I think its correct to use it as the
> level of the reverb, although I'm not certain if it currently has the desired
> effect or not.

It's probably cleaner, and is arguably more correct, than the effect level
patch.  It could be extended, by analogy, to the chorus effect module by adding
a fluid_clip() operation there, and probably adjusting the initial level.  

Another point is whether the following element of the effect level patch should
be kept or removed (in fluid_chorus.c:fluid_chorus_processreplace):

    /* average values based on number of chorus stages */
    if (chorus->number_blocks)
      d_out /= chorus->number_blocks;






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