fluid-dev
[Top][All Lists]
Advanced

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: [fluid-dev] Building fluidsynth 1.1.5 on MacOS Lion


From: Pedro Lopez-Cabanillas
Subject: Re: [fluid-dev] Building fluidsynth 1.1.5 on MacOS Lion
Date: Fri, 14 Oct 2011 06:55:37 +0200
User-agent: KMail/1.13.5 (Linux/2.6.34.10-0.2-desktop; KDE/4.4.4; i686; ; )

On Friday 14 October 2011, Jason Vasquez wrote:
> Hello all,
> 
> I just built fluidsynth 1.1.5 for the first time on MacOS Lion, and
> thought I'd pass this along. I had to make a couple changes from the
> build process I used previously for 1.1.3 on Snow Leopard, so I'm not
> 100% positive as to which things may be different between 1.1.3 and
> 1.1.5, and what things may be affected by MacOS 10.6 vs. 10.7.
> 
> 1.  Update src/drivers/fluid_coreaudio.c:
>        The include should be for #include <CoreAudio/CoreAudio.h>, not
> #include <CoreAudio/CoreAudioTypes.h>
> 
> 2. Add an additional framework to link against:
>        Previously, my LDFLAGS looked like:
>          LDFLAGS="-arch x86_64 -arch i386 -framework CoreAudio
> -framework CoreMidi"
>        Now, I need to add the AudioUnit framework:
>          LDFLAGS="-arch x86_64 -arch i386 -framework CoreAudio
> -framework CoreMidi -framework AudioUnit"
> 
> 
> These weren't too tough to track down, but I wanted to document it
> here in case anyone else was having similar issues.
> 
> Best of luck,
> Jason

Thanks for your report. Would you mind please to add a ticket, and/or send a 
patch?

Regards,
Pedro



reply via email to

[Prev in Thread] Current Thread [Next in Thread]