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From: | MOA333 |
Subject: | Re: [glob2-devel] new gradient system |
Date: | Wed, 18 Aug 2004 01:06:25 +0000 |
User-agent: | Mozilla Thunderbird 0.7.3 (X11/20040812) |
Stéphane Magnenat wrote:
So, what does take all the time ? Still the gfx ? Even on big maps ? Or is it the unit/building logic and the task allocator ?Steph _______________________________________________ glob2-devel mailing list address@hidden http://lists.nongnu.org/mailman/listinfo/glob2-devel
did you saw the tests?the full recursive checkSums is taking 60% and more of CPU time on 256*256
Do you think we can do somethink about this?(still the gfx on 128*128 but there i have lmess than 50% of cpu load so i guess it dosent matter)
why it is so big diference betwen 128*128 and 256*256?
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