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Re: [glob2-devel] Alleyways, and pathfinding


From: Andrew Sayers
Subject: Re: [glob2-devel] Alleyways, and pathfinding
Date: Sun, 6 Nov 2005 18:20:43 +0000
User-agent: Mutt/1.5.11

I don't mean to say that one-way forbidden areas are a bad thing
in general.  As I said, they are an appealing idea.  But they would take
some work to get right, and for us to use them to solve the problem at
hand right now would amount to throwing our hands up and expecting the
user to deal with it.  Hence it's better for us to look at automated
solutions to the problem first, then come back to one-way forbidden
areas later on.

On the other hand, if you want to work on one-way forbidden areas, I'm
certainly not going to stop you.  I'd like to see the results.

        - Andrew




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