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Re: [glob2-devel] Redesigning War Flags


From: Nuage
Subject: Re: [glob2-devel] Redesigning War Flags
Date: Sun, 08 Jan 2006 06:53:37 +0100
User-agent: Mozilla/5.0 (X11; U; Linux i686; en-US; rv:1.7.12) Gecko/20051107

In guard areas and war flags, the warriors are going to the locally least known
area. This make the warriors to go more easily toward the enemy and flag
manipulation is easier.

The bug/problem where the enemy buildings are taken as obstacles for war flags
is dramatical reduced this way. You can use big war flags with wide range again.




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