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Re: [glob2-devel] Real cheap trick:


From: Kyle Lutze
Subject: Re: [glob2-devel] Real cheap trick:
Date: Sun, 22 Jan 2006 17:07:10 -0800
User-agent: Mozilla Thunderbird 1.0.7 (X11/20051022)

Leo Wandersleb wrote:
get an explorer as the very first thing to do. fly to your opponents base and order a wall to be built around his 1st swarm. reduce workers to 0 for all these walls and have an eye on upcoming swarms.

now _that_ is a cheap trick isn't it?

Greetings, Leo

P.S.: this should not be like that! buildings not yet being built should neither block opponents nore resources. we need to make the globs free the area themselfes so you don't have to care about resources when you place or upgrade a building. clearing is part of the job of building.



what I think we should do is to make a rule for all future maps to start with 4 workers, an explorer and a warrior so something like this can't happen.






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