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Re: [glob2-devel] Thats it, we need a plan
From: |
Cyrille Dunant |
Subject: |
Re: [glob2-devel] Thats it, we need a plan |
Date: |
Sat, 1 Apr 2006 17:40:59 +0200 |
User-agent: |
KMail/1.9.1 |
On Saturday 01 April 2006 15:54, Kai Antweiler wrote:
> > Indeed, the background and cloud animation need to go.
>
> As you mention the cloud animation - I use glob2 with low graphics,
> because of them. They are much too fast and monotonous in animation.
> It looks as if in glob2 it is always stormy. Compare to real world
> cloud movement. It takes a real long time till a cloud passes your
> entire sight. After just a few minutes using high details, I feel
> relieved when I am switching back to low graphics. This is a shame,
> since the clouds could improve graphics alot.
> Especially in the map editor, where they are the only moving objects.
> (They also belong to the editor, because it gives a better impression
> how the map will look like in the game. Of course there could be a
> toggle for cloud movement).
>
> I would like the clouds slower.
> If doable I would like SMALL random changes in speed and direction
> every few seconds.
Well, a bit of randomization would be good
nct ?
CU
-- CFD