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Re: [glob2-devel] An idea on how to present glob2


From: Kai Antweiler
Subject: Re: [glob2-devel] An idea on how to present glob2
Date: Mon, 08 Jan 2007 13:57:07 +0100
User-agent: Gnus/5.1007 (Gnus v5.10.7) XEmacs/21.4.20 (linux)

>> There is also a new bug.  When I quit a game glob2
>> the program crashes: "Segmentation fault"
>> glob2-0.8.21 works.
>> When I tried bradleys changes last month everything worked fine.
>> I think no one has changed anything after that.
>> I have exchanged my graphic card and now use no opengl in the glob2
>> settings menu.  Maybe that has something to do with it.
>> Without X (src/glob2 -nox ...) everything works.
>>
>> Can anyone try a glob2 game without opengl.
>
>
> Ok, I have just run a game with opengl and everything worked fine.
> After that without opengl and glob2 crashed.

I have put it in the bugtracker. (bug #18721)


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This GDB was configured as "x86_64-pc-linux-gnu"...
Using host libthread_db library "/lib/libthread_db.so.1".
(gdb) run
Starting program: /home/snth/prog/cvs/glob2/src/glob2
[Thread debugging using libthread_db enabled]
[New Thread 47365473866656 (LWP 10275)]
[New Thread 1082132800 (LWP 10278)]
SoundMixer : No volume, audio has been disabled !
[New Thread 1090525504 (LWP 10279)]

Program received signal SIGSEGV, Segmentation fault.
[Switching to Thread 47365473866656 (LWP 10275)]
0x000000000061ee73 in GAGCore::DrawableSurface::_drawHorzLine (this=0x844ec0,
x=21, y=329, l=2147387028, color=
{r = 229 'å', g = 45 '-', b = 45 '-', a = 255 'ÿ', static black = {r = 0 '\0', 
g = 0 '\0', b = 0 '\0', a = 255 'ÿ', static black = <same as static member of 
an already seen type>, static white = {r = 255 'ÿ', g = 255 'ÿ', b = 255 'ÿ', a 
= 255 'ÿ', static black = <same as static member of an already seen type>, 
static white = <same as static member of an already seen type>}}, static white 
= <same as static member of an already seen type>}) at GraphicContext.cpp:732
732 *mem++ = colorValue;

(gdb) backtrace
#0 0x000000000061ee73 in GAGCore::DrawableSurface::_drawHorzLine (
this=0x844ec0, x=21, y=329, l=2147387028, color=
{r = 229 'å', g = 45 '-', b = 45 '-', a = 255 'ÿ', static black = {r = 0 '\0', 
g = 0 '\0', b = 0 '\0', a = 255 'ÿ', static black = <same as static member of 
an already seen type>, static white = {r = 255 'ÿ', g = 255 'ÿ', b = 255 'ÿ', a 
= 255 'ÿ', static black = <same as static member of an already seen type>, 
static white = <same as static member of an already seen type>}}, static white 
= <same as static member of an already seen type>}) at GraphicContext.cpp:732
#1 0x000000000061f446 in GAGCore::DrawableSurface::drawLine (this=0x844ec0,
x1=21, y1=329, x2=-2147483628, y2=329, color=
{r = 229 'å', g = 45 '-', b = 45 '-', a = 255 'ÿ', static black = {r = 0 '\0', 
g = 0 '\0', b = 0 '\0', a = 255 'ÿ', static black = <same as static member of 
an already seen type>, static white = {r = 255 'ÿ', g = 255 'ÿ', b = 255 'ÿ', a 
= 255 'ÿ', static black = <same as static member of an already seen type>, 
static white = <same as static member of an already seen type>}}, static white 
= <same as static member of an already seen type>}) at GraphicContext.cpp:771
#2 0x000000000061fcaa in GAGCore::GraphicContext::drawLine (this=0x844ec0,
x1=21, y1=329, x2=-2147483628, y2=329, color=
{r = 229 'å', g = 45 '-', b = 45 '-', a = 255 'ÿ', static black = {r = 0 '\0', 
g = 0 '\0', b = 0 '\0', a = 255 'ÿ', static black = <same as static member of 
an already seen type>, static white = {r = 255 'ÿ', g = 255 'ÿ', b = 255 'ÿ', a 
= 255 'ÿ', static black = <same as static member of an already seen type>, 
static white = <same as static member of an already seen type>}}, static white 
= <---Type <return> to continue, or q <return> to quit---
same as static member of an already seen type>}) at GraphicContext.cpp:1501
#3 0x000000000061af11 in GAGCore::GraphicContext::drawLine (this=0x844ec0,
x1=21, y1=329, x2=-2147483628, y2=329, r=229 'å', g=45 '-', b=45 '-',
a=255 'ÿ') at GraphicContext.cpp:1675
#4 0x0000000000600032 in EndGameStat::paint (this=0x8839c0)
at EndGameScreen.cpp:186
#5 0x0000000000633d1b in GAGGUI::Screen::dispatchPaint (this=0x7fff8a659a90)
at GUIBase.cpp:643
#6 0x0000000000633f3f in GAGGUI::Screen::execute (this=0x7fff8a659a90,
gfx=0x844ec0, stepLength=40) at GUIBase.cpp:451
#7 0x00000000004a7e83 in Engine::run (this=0x7fff8a66d0f0) at Engine.cpp:592
#8 0x00000000004e53e2 in Glob2::run (this=0x7fff8a67b5df, argc=1,
argv=0x7fff8a67b6c8) at Glob2.cpp:307
#9 0x00000000004e5a01 in main (argc=1, argv=0x7fff8a67b6c8) at Glob2.cpp:435
(gdb)

-- 
Kai Antweiler




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