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Re: [glob2-devel] An idea on how to present glob2
From: |
Kai Antweiler |
Subject: |
Re: [glob2-devel] An idea on how to present glob2 |
Date: |
Sun, 07 Jan 2007 19:58:22 +0100 |
User-agent: |
Gnus/5.1007 (Gnus v5.10.7) XEmacs/21.4.20 (linux) |
> I've fixed some warnings. You haven't recompiled libgag with -g so I can't
> really fix the warnings there. Yet I think I've fixed all other warnings and
> leaks.
I have done: cvs update and put the -g in libgag/src/Makefile
Here's the new valgrind output:
glob2.valgrind.3.txt.5593
Description: valgrind output
ps: I still get the segmentation fault when quiting glob2 games without
using valgrind.
pps: the endgame statistics for buildings are wrong, because flags
count as buildings.
--
Kai Antweiler
- Re: [glob2-devel] An idea on how to present glob2, (continued)
- Re: [glob2-devel] An idea on how to present glob2, Leo Wandersleb, 2007/01/06
- Re: [glob2-devel] An idea on how to present glob2, Kai Antweiler, 2007/01/06
- Re: [glob2-devel] An idea on how to present glob2, Stéphane Magnenat, 2007/01/06
- Re: [glob2-devel] An idea on how to present glob2, Kai Antweiler, 2007/01/07
- Re: [glob2-devel] An idea on how to present glob2, Stéphane Magnenat, 2007/01/07
- Re: [glob2-devel] An idea on how to present glob2, Kai Antweiler, 2007/01/07
- Re: [glob2-devel] An idea on how to present glob2, Stéphane Magnenat, 2007/01/07
- Re: [glob2-devel] An idea on how to present glob2,
Kai Antweiler <=
- Re: [glob2-devel] An idea on how to present glob2, Stéphane Magnenat, 2007/01/07
- Re: [glob2-devel] An idea on how to present glob2, Kai Antweiler, 2007/01/07
- Re: [glob2-devel] An idea on how to present glob2, Kai Antweiler, 2007/01/07
- Re: [glob2-devel] An idea on how to present glob2, Stéphane Magnenat, 2007/01/07
- Re: [glob2-devel] An idea on how to present glob2, Kai Antweiler, 2007/01/08
- Re: [glob2-devel] An idea on how to present glob2, Kai Antweiler, 2007/01/08