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Re: [glob2-devel] An idea on how to present glob2


From: Kai Antweiler
Subject: Re: [glob2-devel] An idea on how to present glob2
Date: Sun, 07 Jan 2007 19:58:22 +0100
User-agent: Gnus/5.1007 (Gnus v5.10.7) XEmacs/21.4.20 (linux)

> I've fixed some warnings. You haven't recompiled libgag with -g so I can't 
> really fix the warnings there. Yet I think I've fixed all other warnings and 
> leaks.

I have done: cvs update and put the -g in libgag/src/Makefile
Here's the new valgrind output:

Attachment: glob2.valgrind.3.txt.5593
Description: valgrind output


ps:  I still get the segmentation fault when quiting glob2 games without
using valgrind.

pps: the endgame statistics for buildings are wrong, because flags
count as buildings.

-- 
Kai Antweiler

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