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Re: [glob2-devel] Fwd: Alternative graphics *troll*
From: |
Stéphane Magnenat |
Subject: |
Re: [glob2-devel] Fwd: Alternative graphics *troll* |
Date: |
Mon, 16 Apr 2007 09:52:33 +0200 |
User-agent: |
KMail/1.9.6 |
On Sunday 15 April 2007 22:40:16 Kieran P wrote:
> I've just downloaded (they were on
> http://globulation2.org/wiki/Tileset_handbook too?).
>
> I really like these. I think they would be good replacements for what we
> have (and they are named correctly so you can just pop then in the data/gfx
> folder and viola!
>
> And much more realistic than purple trees and red wheat :P
>
> These should be put in ASAP (would make alpha23 even better).
I fully and strongly disagree. If you think glob2 should look realistic you
completely miss the point! The dreamful and slightly shifted ambiance is on
purpose and is, imho, one of glob2's biggest strength as a game.
Steph
--
http://nct.ysagoon.com
- [glob2-devel] Fwd: Alternative graphics, Stéphane Magnenat, 2007/04/15
- Re: [glob2-devel] Fwd: Alternative graphics, Kieran P, 2007/04/15
- Re: [glob2-devel] Fwd: Alternative graphics *troll*,
Stéphane Magnenat <=
- Re: [glob2-devel] Fwd: Alternative graphics *troll*, Kieran P, 2007/04/16
- Re: [glob2-devel] Fwd: Alternative graphics *troll*, Stéphane Magnenat, 2007/04/16
- Re: [glob2-devel] Fwd: Alternative graphics *troll*, Kieran P, 2007/04/16
- Re: [glob2-devel] Fwd: Alternative graphics *troll*, Kai Antweiler, 2007/04/16
- Re: [glob2-devel] Fwd: Alternative graphics *troll*, Kieran P, 2007/04/16
- Re: [glob2-devel] Fwd: Alternative graphics *troll*, Kieran P, 2007/04/16
Re: [glob2-devel] Fwd: Alternative graphics, Cyrille Dunant, 2007/04/16