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Re: [glob2-devel] Fwd: Alternative graphics
From: |
Cyrille Dunant |
Subject: |
Re: [glob2-devel] Fwd: Alternative graphics |
Date: |
Mon, 16 Apr 2007 10:15:10 +0200 |
User-agent: |
KMail/1.9.6 |
On Sunday 15 April 2007 22.40:16 Kieran P wrote:
> I've just downloaded (they were on
> http://globulation2.org/wiki/Tileset_handbook too?).
>
> I really like these. I think they would be good replacements for what we
> have (and they are named correctly so you can just pop then in the data/gfx
> folder and viola!
>
> And much more realistic than purple trees and red wheat :P
>
> These should be put in ASAP (would make alpha23 even better).
>
> Now all new need is new sounds, bug fixes, and a a23 release :D
let me say this. Once upon a time, we had realistic graphics. rendered even.
And it sucked. Because it is more important to have a complete set of
self-consistently themed graphics than being "realistic".
I mean, we could also replace the globs by, say, peons and warriors. That
would be more realistic, no ?
CU
--
-- Cyrille Dunant
-- EPFL-IMX-LMC
--
If you can read this, you're too close.
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- [glob2-devel] Fwd: Alternative graphics, Stéphane Magnenat, 2007/04/15
- Re: [glob2-devel] Fwd: Alternative graphics, Kieran P, 2007/04/15
- Re: [glob2-devel] Fwd: Alternative graphics *troll*, Stéphane Magnenat, 2007/04/16
- Re: [glob2-devel] Fwd: Alternative graphics *troll*, Kieran P, 2007/04/16
- Re: [glob2-devel] Fwd: Alternative graphics *troll*, Stéphane Magnenat, 2007/04/16
- Re: [glob2-devel] Fwd: Alternative graphics *troll*, Kieran P, 2007/04/16
- Re: [glob2-devel] Fwd: Alternative graphics *troll*, Kai Antweiler, 2007/04/16
- Re: [glob2-devel] Fwd: Alternative graphics *troll*, Kieran P, 2007/04/16
- Re: [glob2-devel] Fwd: Alternative graphics *troll*, Kieran P, 2007/04/16
Re: [glob2-devel] Fwd: Alternative graphics,
Cyrille Dunant <=