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Re: [glob2-devel] Net Development Update


From: Martin Voelkle
Subject: Re: [glob2-devel] Net Development Update
Date: Sun, 10 Jun 2007 12:31:43 +0200

But for example a player could hack the code to allow them to type /make
warrior 50 3  to make 50 level 3 warriors somewhere. They'll get added to
the game, then thrown out to all other players. Bam! instant warrirors. As
far as the game is concenered. He just made 50 warrirors (it cant tell it
cheated ??).

I guess this wouldn't work because there is no create warrior net
order. The only way to create warriors is either with a swarm, which
will follow the same rules in every glob2 instance of the game, or
through the script, which is run synchronously in every glob2 instance
(so the warriors are created at the same moment in every instance iff
they run the same script). The point is that every instance does
exactly the same thing, so if you hack your own instance, you can only
desync from the others.

Martin




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