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Re: [glob2-devel] hidden forbidden areas, successful game counter for re


From: Stéphane Magnenat
Subject: Re: [glob2-devel] hidden forbidden areas, successful game counter for releases (was: Rewrite and disappearance syndrom)
Date: Thu, 11 Oct 2007 14:16:40 +0200
User-agent: KMail/1.9.7

> Does anyone know enough about glob2 graphics?

The drawing of map is initiated in Game::drawMap(...) in src/Game.cpp.

Steph

-- 
http://stephane.magnenat.net




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