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Re: [glob2-devel] main page announcement of bounty system


From: Leo Wandersleb
Subject: Re: [glob2-devel] main page announcement of bounty system
Date: Tue, 23 Oct 2007 10:32:43 +0200

> Thanks for your work on the main page, I prefer it like this.
> We should also fix bugs in beta1, for instance here, the game crash when 
> fertility maps are enabled in map editor. I will try to hunt this one asap

... and why is the particle engine switched off here?

> Speaking about conference talk, I've been invited to give a technical talk
> on 
> Glob2 on FOSDEM. I will try to some nice graphics on the architecture.

great. so the perception from within the project that there is little progress 
didn't harm glob2's perception from outside?! that gives me hope.

> I've 
> sent the following abstract:
> "Stphane will give a technical presentation of Globulation 2 
> (http://www.globulation2.org), an open source strategy game.
> He will first present the overall software architecture and the design 
> choices. Then, he will detail some subsystems of particular interest for
> the 
> community, such as the GUI, the path-finder, the scripting language and
> the 
> network. He will conclude by a critical analysis of the development
> process.
> The presentation will save time for questions."

sounds interesting.

> If possible, I'll send a draft of the talk here. I will also make sure the
> community is properly acknowledged in the presentation.
> I hope we can attract contributors this way.

*crossing fingers*

Leo Wandersleb




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