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[glob2-devel] seaweed or not seaweed, that is ...


From: Stéphane Magnenat
Subject: [glob2-devel] seaweed or not seaweed, that is ...
Date: Sun, 11 May 2008 11:59:54 +0200
User-agent: KMail/1.9.9

Hi,

I've seen that some maps put seaweed close to the ground, to allow 
non-swimming globs to get them. While I understand it ease playing, it also 
flattens tech tree and reduce the structural wealth of the game. Therefore I 
suggest not to do it in most map (we can still have "easy" maps). As a 
compensation, it is probably fair to reduce the sizes of the swimming pools.

What do you think ?

Have a nice day,

Steph

-- 
http://stephane.magnenat.net




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