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Re: [gnugo-devel] Three stone games

From: Morten Gulbrandsen
Subject: Re: [gnugo-devel] Three stone games
Date: Mon, 01 Apr 2002 11:26:47 +0200

Then what command line options do I supply, in order to play  9 x 9
games  playing randomly 

I'd just like to find what kind of komi offset is necessary for the
different board sizes, 
and handicap stones.

When I go to work I could start a session, after 9 - 10 hours maximum, 
I'd like to have some material to do some statistics on. 

I'm very satisfied with twogtp, and I think I could modify the perl
for giving the territory and prisoner score. 

In mathemathics I had something about the simplex algorithm. 

look, some results are coming:
Result according to W: W+42.5
Result according to B: W+42.5

The simplex package is a collection of routines for linear optimization
using the simplex algorithm as a whole, and using only certain parts of
the simplex algorithm. 
The particular implementation of the simplex algorithm used here is
based on the initial chapters of ``Linear Programming'' by Chvatal,
1983, W.H. Freeman and Company, New York. 

this is what maple has to offer.
Has linear programming something to do with gnugo ?

Yours Sincerely

Morten Gulbrandsen

Arend Bayer wrote:
> On Mon, 1 Apr 2002, Morten Gulbrandsen wrote:
> > address@hidden:~$  ./ --black "gnugo --quiet --mode gtp" --white
> > "gnugo --quiet --mode gtp" --games 100 --sgffile games.sgf --handicap 2
> >
> > I did this a couple of times,
> Better to run only one at a time. Otherwise it might take ages until
> it is finished :-)
> > After some hours or so  (how long please ?) I expect the command prompt
> > to indicate that the perl script was completed and the games001.sgf
> > file I expect to
> > be on my hard disk.
> One game needs a bit less than an hour ony my K6-II 400 MHz Athlon. Depends
> on your processor of course.
> The .sgf-files will be in the directory as soon as each game is finished.
> A list of results will be printed only when all games are over.
> Arend
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