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Re: [gnugo-devel] arend_1_32.4: hash_(re_)init for new game (revision of


From: Gunnar Farneback
Subject: Re: [gnugo-devel] arend_1_32.4: hash_(re_)init for new game (revision of gunnar_1_32.7)
Date: Thu, 11 Apr 2002 22:48:30 +0200
User-agent: EMH/1.14.1 SEMI/1.14.3 (Ushinoya) FLIM/1.14.2 (Yagi-Nishiguchi) APEL/10.3 Emacs/20.7 (sparc-sun-solaris2.7) (with unibyte mode)

Arend wrote:
> 2. Both the unlikely double hash collision, as well as the organization
> of the hash table in case of (single) hash collisions depend on the
> random seed that was used when the has values got initialized. This
> is an explicit intergame dependency. I think we all agree that intergame
> dependencies are bad (I'd consider them bugs), and hence I've added
> the necessary 2 lines to the patch gunnar_1_32.7 that should fix this.

Maybe we should simply use a fixed seed for the Zobrist numbers,
instead.

/Gunnar



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