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[gnugo-devel] engine/sgffile.c


From: Paul Pogonyshev
Subject: [gnugo-devel] engine/sgffile.c
Date: Fri, 30 Aug 2002 23:11:43 +0300

do we need code in engine/sgffile.c which outputs to a file provided
with -o option? there's a better approach in sgf/sgf* files.

i discovered yet another bug in play_ascii.c (oh, no ;). i can fix it,
but should i disconnect play_ascii.c from sgffile.c module as well?

to reproduce a bug (i used the game Evan submitted):
   load evan.sgf
   goto 67
   play 1
   ...
   goto 67

Paul Pogonyshev





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