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Re: [gnugo-devel] gnugo


From: bump
Subject: Re: [gnugo-devel] gnugo
Date: Thu, 10 Jun 2004 06:11:08 -0700

> Hi,
> I'm running gnugo bot in KGS (brainless). I have been using versions 
> from 3.5.4 to the current 3.5.8 and this same problem encounters in each 
> of them. I'm not even sure is this  problem related to the gnugo or to 
> the KGS client. But after both players have passed and death stones are 
> marked. There is a possibility to cheat by asking undo. It's hard to 
> explain but after requesting undo and human has played some meaningless 
> stone into the bots area. Then the bot starts to play inside it's own 
> area and losing points. I've attached a sgf file from one of SweGnuBots 
> game. This has happened atleast for my bot and few others aswell, but 
> this is the worst example of it.
> 
> Regards,
> 
> Johanna Tuominen

One step that you might consider is to maintain a list
of players from which you don't accept matches.

Dan




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