[Top][All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
Re: [gnugo-devel] gnugo
From: |
bump |
Subject: |
Re: [gnugo-devel] gnugo |
Date: |
Thu, 10 Jun 2004 06:11:08 -0700 |
> Hi,
> I'm running gnugo bot in KGS (brainless). I have been using versions
> from 3.5.4 to the current 3.5.8 and this same problem encounters in each
> of them. I'm not even sure is this problem related to the gnugo or to
> the KGS client. But after both players have passed and death stones are
> marked. There is a possibility to cheat by asking undo. It's hard to
> explain but after requesting undo and human has played some meaningless
> stone into the bots area. Then the bot starts to play inside it's own
> area and losing points. I've attached a sgf file from one of SweGnuBots
> game. This has happened atleast for my bot and few others aswell, but
> this is the worst example of it.
>
> Regards,
>
> Johanna Tuominen
One step that you might consider is to maintain a list
of players from which you don't accept matches.
Dan