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Re: [gomd-devel] 3dmosmon Beta, Round 2


From: Johnny Cache
Subject: Re: [gomd-devel] 3dmosmon Beta, Round 2
Date: Sat, 25 Oct 2003 23:48:52 -0500 (CDT)

Thanks Matt, Ill have to dig a little deeper into it later
but i noticed that the MaterialName for the bars was "BaseWhite"
Were the bars renderd as  white blocks or did they have the typica
textures on them? Also While i hvae mmade every effort to maintain
backward compatability with mosstatd, it seems like i havent and i really
ddont know why. I've only made minor changes to the timeout values and
debugging errors but it seems to affect things. Unfortuntaely im out of
town and havent up'd the latest version to hick yet (doh!)

Thanks for the help, ill have to start pokin at that. Im currently
fighting with autotools to see why it is linking in lots of unneceasry
libraries. After that i think i can make a reasonable release.

Thanks for the help
-jc

 On Fri, 24 Oct
2003, Matthias Rechenburg wrote:

> Hey Johnny, Matt here ;)
>
> just want to know some more test results.
> i recompiled the 3dmosmon now (after ogre+ode+..+..+ ;))
> and try to connect it to one of my running mosstatd daemons
> in one of my clusters here and i was able to see a "part" of
> the main picture now ;P
> .. anyways it still give me some problems which may be caused
> by a diffrent mosstatd or my graphic-card setup.
> It segfaults on my system and i attached some error logs.
> Notice the funny node-number for the second node
>   -> node80486 or something like that ;))
>
> btw: the old 3dmosmon works on this system.
>
> If you need any more debugging informations please let
> me know. I have now a relative static test setup for the
> 3dmosmon here and it should be more easier for me to
> test new version yet.
>
> have a nice weekend,
>
> Matt
>
> On Dienstag 21 Oktober 2003 03:42, Johnny Cache wrote:
> > Okay guys, heres attempt #2 and producing a working 3dmosmon beta
> > Theres two different techniques now:
> >
> > The binary package: Same as the lsat time except it hsa the req'd lib i
> > forgot
> > http://www.hick.org/~johnycsh/3dmosmon/3dmosmon-bin.tar.gz
> >
> > The source package: This is the source code for 3dmosmon and ODE (the
> > physics library) but still includes the OGRE libraries precompiled.
> >
> > http://www.hick.org/~johnycsh/3dmosmon/3dmosmon-1.9.3.tar.gz
> >
> > Neither of these packages contain the necessary theme data, that can
> > be downloaded as always at
> > http://www.hick.org/~johnycsh/3dmosmon/media-themes.tar.gz
> >
> > Please try out either/both and let me know how it goes. Im a bit concerned
> > about the LD_PRELOAD stuff in the 3dmosmon script in the binary version.
> > it didnt seem to work at all on a friends box and he had to edit
> > /etc/ld.so.conf . Please let me know if the same thing happens to you guys
> >
> >
> >
> > _______________________________________________
> > gomd-devel mailing list
> > address@hidden
> > http://mail.nongnu.org/mailman/listinfo/gomd-devel
>
> --
> E-mail        :  address@hidden
> www   : http://www.openmosixview.com
> an openMosix-cluster management GUI
>
> If debugging is the process of removing bugs, then
> programming must be the process of putting them in.
>




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