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Re: Gets vertical skylines from grob stencils (issue 5626052)


From: Han-Wen Nienhuys
Subject: Re: Gets vertical skylines from grob stencils (issue 5626052)
Date: Fri, 10 Feb 2012 10:16:39 -0200

Just a very quick look: I notice you're creating affine transform
matrices in Scheme. IMO, this seems an excellent candidate to
implement in C++ and expose through bindings, as the C++ matrices will
be better packed in memory, and should probably only be manipulated by
operations involving multiple floating point ops (add, multiply, etc.)

On Thu, Feb 9, 2012 at 9:24 PM, address@hidden
<address@hidden> wrote:
>
-- 
Han-Wen Nienhuys - address@hidden - http://www.xs4all.nl/~hanwen



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