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[Octave-bug-tracker] [bug #50561] 350X slower code for eps() written in
From: |
Dan Sebald |
Subject: |
[Octave-bug-tracker] [bug #50561] 350X slower code for eps() written in C++ rather than an m-file |
Date: |
Thu, 16 Mar 2017 14:27:51 -0400 (EDT) |
User-agent: |
Mozilla/5.0 (X11; Ubuntu; Linux x86_64; rv:51.0) Gecko/20100101 Firefox/51.0 |
Follow-up Comment #5, bug #50561 (project octave):
Let me add that even though a LUT looks to be a lot of memory, say, 1K or 2K,
the machine code related to a pow() algorithm can be pretty big for an
inefficient instruction base like x86. Of course, in this application the
pow() routines are present no matter what is done. But if it were a case of
substituting a 2K LUT for excluding a pow() routine in the app, it would be a
fair trade.
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- [Octave-bug-tracker] [bug #50561] 350X slower code for eps() written in C++ rather than an m-file, Rik, 2017/03/16
- [Octave-bug-tracker] [bug #50561] 350X slower code for eps() written in C++ rather than an m-file, Rik, 2017/03/16
- [Octave-bug-tracker] [bug #50561] 350X slower code for eps() written in C++ rather than an m-file, John W. Eaton, 2017/03/16
- [Octave-bug-tracker] [bug #50561] 350X slower code for eps() written in C++ rather than an m-file, Rik, 2017/03/16
- [Octave-bug-tracker] [bug #50561] 350X slower code for eps() written in C++ rather than an m-file, Dan Sebald, 2017/03/16
- [Octave-bug-tracker] [bug #50561] 350X slower code for eps() written in C++ rather than an m-file,
Dan Sebald <=
- [Octave-bug-tracker] [bug #50561] 350X slower code for eps() written in C++ rather than an m-file, Rik, 2017/03/16
- [Octave-bug-tracker] [bug #50561] 350X slower code for eps() written in C++ rather than an m-file, Dan Sebald, 2017/03/16
- [Octave-bug-tracker] [bug #50561] 350X slower code for eps() written in C++ rather than an m-file, Rik, 2017/03/16