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[Octave-bug-tracker] [bug #59599] movmean crashes Octave


From: Evangelos Rozos
Subject: [Octave-bug-tracker] [bug #59599] movmean crashes Octave
Date: Fri, 4 Dec 2020 13:04:40 -0500 (EST)
User-agent: Mozilla/5.0 (Windows NT 6.1) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/87.0.4280.88 Safari/537.36

Follow-up Comment #13, bug #59599 (project octave):

@mmuetzel, I renamed it into _opengl32.dll and this time no crash! I get:


> std (movmean (rand(40000,1), 365*10));
error: out of memory or dimension too large for Octave's index type
error: called from
    movfun>movfun_oncol at line 299 column 10
    movfun at line 282 column 14
    movmean at line 137 column 5



@rik5, with the following (opengl32 renamed or not), I get:


> x = ones (1e50, 1);
error: out of memory or dimension too large for Octave's index type





[comment #12 comment #12:]
> @Evangelos Rozos: Could you please try if the crash still happens if you
renamed opengl32.dll? That file should be installed at
"C:\var\OCTAVE~2.0-W\mingw32\bin\opengl32.dll" for you.
> If it does, could you please try to get the backtrace following the steps in
comment #5 again?

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